Orochimaru

Orochimaru is one of the three legendary ninjas from Konohagakure no Sato known as the Sannin. He is the only one who turned rogue and tried to destroy the village.

Info

 * Origin: Naruto Shipp&#363;den
 * Gender: Male
 * Classification: Human, Shinobi, Missing-Nin, Sannin
 * Age: 54
 * Powers and Abilities: Chakra Manipulation, Elemental Manipulation, Ability to walk on any surface, Summoning
 * Weaknesses: Unknown
 * Standard Equipment: Kusanagi no Tsurugi

Futon Techniques

 * Futon: Daitoppa (Wind Release: Great Breakthrough): Orochimaru holds his hand out and inhales some air until exhaling a powerful gust of wind at his foes that has force of a hurricane.

Doton Techniques

 * Doton: Moguragakure no Jutsu (Earth Release: Hiding Like a Mole Technique): It allows Orochimaru to dive into solid earth by turning into fine sand and allows him to get the ability to sneak up on foes.

Snake Techniques

 * Sen'eijashu (Hidden Shadow Snake Hands): One of Orochimaru's trademark techniques where he summons a series of snakes from his sleeve and extend them at a foe so that he can grab onto the foe(s).
 * Sen'ei Tajashu (Many Hidden Shadow Snake Hands): A advanced version of Sen'eijashu where Orochimaru summons a larger amount of snakes from his sleeve and extend them at his foes.

Summoning Techniques

 * Kuchiyose no Jutsu (Summoning Technique): Its a technique that allows Orochimaru to summon snakes including the snake boss Manda through a blood pact that he made with them.
 * Kuchiyose: Sanj&#363; Rash&#333;mon (Summoning: Triple Rash&#333;mon): A advanced version of Kuchiyose: Rash&#333;mon where he bites down on both of his thumbs and smacks them down on the ground, which summons three Rash&#333;mon gates out of the ground in a row. This serves as Orochimaru's ultimate defense technique.

Victories

 * None so far

Losses

 * Madara Uchiha (Naruto Shipp&#363;den)